Gunning Over It
This is an action physics based game for the Friday Night Game Jam. Made in 3 hours. *PLAY IN FULLSCREEN FOR BEST EXPERIENCE*
Art assets made by Kenny: https://www.kenney.nl/assets/bit-pack
Code and animations made by me.
Controls are very basic, mouse to aim and left click to shoot.
Hope you enjoy my game!
1.3 MAJOR Update:
+Added Tutorial Level.
+Added New Level.
+Added Exit Portal.
+Fixed even more collision bugs.
+Fixed Bullet Tracers being buggy.
+Tweaked friction and bounciness on the environment.
+Tweaked bullet force.
+Tweaked Post Processing.
|Tags||2D, Physics, Weapons|
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Hi, it's look good. I have some problems In level selector, maybe is better to set the gun in the middle to have a better range and select level 2. By the other way I've stuck here
this game is meant to be played in fullscreen. its difficult to restructure all of the levels specifically for this issue. if you press the fullscreen button it should fix your issue.
This is excellent, works surprisingly well on mobile too!
Great idea executed well
Hey, thanks for the feedback! I'll probably be optimising it and officially releasing it for mobile after the jam version has been judged.
This is a really neat idea! Would love to see a longer version of it. I would suggest having more of a space around the sides of the screen; It's incredibly frustrating to get going once you're touching either edge.
thanks for the feedback, its really appreciated! ill probably change it according to your feedback.